@book {79633,
	title = {Ender{\textquoteright}s Game and Philosophy: Genocide Is Child{\textquoteright}s Play},
	year = {2013},
	abstract = {<p>Ender{\textquoteright}s Game, Orson Scott Card{\textquoteright}s award-winning 1985 novel, has been discovered and rediscovered by generations of science fiction fans, even being adopted as reading by the U.S. Marine Corps.\&nbsp;Ender{\textquoteright}s Game\&nbsp;and its sequels explore rich themes {\textemdash} the violence and cruelty of children, the role of empathy in war, and the balance of individual dignity and the social good {\textemdash} with compelling elements of a coming-of-age story.\&nbsp;Ender{\textquoteright}s Game and Philosophy\&nbsp;brings together over 30 philosophers to engage in wide-ranging discussion on issues such as: the justifiability of pre-emptive strikes; how Ender{\textquoteright}s disconnected and dispassionate violence is mirrored in today{\textquoteright}s drone warfare; whether the end of saving the species can justify the most brutal means; the justifiability of lies and deception in wartime, and how military schools produce training in virtue. The authors of\&nbsp;Ender{\textquoteright}s Game and Philosophy\&nbsp;challenge readers to confront the challenges that Ender{\textquoteright}s Game presents, bringing new insights to the idea of a just war, the virtues of the soldier, the nature of childhood, and the serious work of playing games.</p>
},
	isbn = {978-0812698343},
	author = {D. E. Wittkower and Lucinda Rush}
}
